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Amiga Plus 1995 #5 & #6
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000175_owner-lightwave@webcom.com_Thu May 18 03:42:54 1995.msg
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1995-06-03
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Date: Thu, 18 May 95 03:40:35 PDT
From: 18-May-1995 0627 <leimberger@marbls.enet.dec.com>
To: "cjohnson@crl.com"@24580.enet.dec.com
Cc: lightwave@marbls.enet.dec.com
Apparently-To: lightwave@webcom.com
Subject: RE: Decals
Sender: owner-lightwave@webcom.com
Precedence: bulk
>Having also gone from the Imagine environment to Lightwave, being able to
>slap decals onto an object is a feature I sorely miss. And even though
>you can rename your surfaces, this still doesn't give a solution as
>simple as the Imagine one.
Well if I wanted to rotate one pic and put it on the same surface as
another I would have to do it in ADPro and try to get it to map correctly
in Lightwave. Bottom line is it stinks. I guess it comes down to adding
surfaces to my exsisting object(ie: make a plane size the plane, line it
up on the desired axis, rotate it and then do a union.)
>Unfortunatly, what you're going to have to do, is create a special image
>map in Forge, just for the part you want, as slap a number on it. I know,
>it ain't as easy as Imagine, but Lightwave ain't Imagine.
I did just that. I took an emblem composisted it over the hullplate
texture and then used it on it's own surface. Now I have this neat emblem
on the object with the hullplate and it looks nice,but wait I have used my
ONE available color and forfited the ability to use it for fractal noise.
I did the rest of the torso by making it a green and added the hullplate
as diffuse. Now that looks good, and I can add fractal noise under color
but it will not work with the mixed in=mages we discussed.
>And hopefully if Mr. Ferguson and Mr. Hastings are tuned in, one other
>thing I like about Imagine, better than Lightwave, is the ability to save
>a group of objects is the same file. For example a fully articulated
>humanoid model can be saved as a single file in Imagine. There would be
>no need to save it as a couple of dozen disjointed body parts linked to
>gether by the description in a scene file. Maybe we'll see this in
>Lightwave 5.0 for the Mac??? :)
I miss this too. I went thru the pian of resiging a complexx model last
night in modeler. You can do the whole thing at once but then you have to
suffer breaking it apart again for animation .
>And for the record, I deleted Imagine off my hard drive two months after
>I got Lightwave.
For the record I did not. It still serves nicely to render forge images.
Now it may serve nicely as a composit program to replace ADPro. I could
add my many brushes render it out and use that as my map in lightwave.
As much as I like LW it has some glaring problems when it comes to
surfacing, and in cases as you stated object handeling.
bill
--
18-May-1995 0627 <leimberger@marbls.enet.dec.com> sent this message.
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